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The Thing of Whatever Saga - Character Archive

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The Thing of Whatever Saga - Character Archive Empty The Thing of Whatever Saga - Character Archive

Post by Swallowfeather Wed Apr 17, 2019 12:28 am



Last edited by Whitefeather on Thu May 02, 2019 1:50 pm; edited 8 times in total
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The Thing of Whatever Saga - Character Archive Empty Robin (Fire Emblem)

Post by Swallowfeather Fri Apr 19, 2019 5:39 pm

<O>~~~~~~⚡~~~~~~<O>

The Thing of Whatever Saga - Character Archive 2vx0e4p
Image © Nintendo

<O> - Basic Info
-_-Name: Robin
-_-Gender: Male
-_-Fandom: Fire Emblem
-_-Species: Human
-_-Age: Young adult (not specified in canon)
__|
<O> - Other details
-_-Character theme: "Id ~ Serenity" | "Id ~ Sorrow" | "Id ~ Purpose"
__|
<O> - Personality and traits
Robin is a gifted tactician whose genius has earned him a great deal of respect in his home world. Those who know him well never question his judgement when he proposes a plan, no matter how unbelievable it initially sounds, because they have seen what he's capable of. Despite this distinction, however, he is a rather humble man who prefers to see those who rely on him as friends and equals. He believes that strong bonds of friendship between allies are extremely important, and he values such bonds very greatly. He cares very deeply for his friends, and will do anything in his power to protect them--and anyone else who needs it, too, for that matter. When planning for battle, he puts the safety of his comrades first, and is never willing to send them into risky situations if it isn't absolutely needed. To him, allowing the death of a single ally equates to failure.
Off of the battlefield, Robin can be somewhat quiet--he's quite good at accidentally sneaking up on and startling people, actually--but has an easygoing, curious, and very friendly disposition. Whenever he's able to, he tends to spend a lot of time reading, studying, and coming up with strategies and tactics for future battles. When he's not occupied with this, however, he instead focuses his attention on his friends. A very kindhearted person, he often ends up trying to help them with their problems, whatever they may be--even if it's something he thinks is rather ridiculous. Even if they don't outright tell him what's bothering them, he's pretty good at figuring such things out himself. He has a healthy sense of humor, and will sometimes attempt to lighten a heavy mood with a touch of laughter. Overall, he's somewhat prone to making dryly humorous comments and witty remarks, though he mostly keeps his sarcastic side to himself. On some occasions, he may even display a downright goofy streak.
Although he's quite patient, Robin may become frazzled when dealing with extremely quirky characters or outrageous situations. Additionally, although he is gentle, he's not afraid to call others out on behavior or actions he sees as harmful or potentially dangerous. When it comes to heated exchanges, he's good at keeping his cool, and tends not to react to the angry words of others--though this doesn't necessarily mean his feelings aren't hurt when he's insulted.

_____
__|
<O> - Powers and weapons
Robin possesses very strong magical abilities. In addition to using tomes to cast offensive spells in battle, he can also channel the magic to allow him to levitate. This magic can be used to levitate objects, as well. He can also wield a sword, though he's not quite as skilled with swordplay as he is with magic.
_____

<O>~~~~~~⚡~~~~~~<O>
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The Thing of Whatever Saga - Character Archive Empty Mechanica (ARMS)

Post by Mistystar Fri Apr 19, 2019 5:55 pm

Name: Mechanica - Gender: Female - Age: 15 years - Species: Human - Fandom: ARMS
The Thing of Whatever Saga - Character Archive 1530i6s
Image :copyright: Nintendo
Personality and traits:
Mechanica is a bright, enthusiastic, and rather quirky young girl with a particular knack for and interest in working with machines. She has plenty of heart and shows great dedication to the things that mean a lot to her, and when faced with an obstacle, will try her hardest to overcome it. As she lacks the gift of ARMS (an ability that some individuals in her world simply wake up with one day, giving them stretchy, spring like limbs in place of their regular arms), she even built herself a fully-functional mech suit so that she could follow her dream of competing alongside other ARMS fighters.

She quite enjoys reading, as well, appearing to own a large collection of books back in her own world. Additionally, she apparently isn't particularly skilled when it comes to drawing (anything other than blueprints), but she may be entirely unaware of this fact.

One especially notable quirk of Mechanica's is her tendency to frequently make use of onomatopoeia in her speech when performing various actions. These onomatopoeia can range from basic, commonly-heard ones, to entirely spontaneous vocalizations that she comes up with in the moment.

Skills/abilities:
Mechanica could be considered quite a genius, especially when it comes to the topic of mechanical things; often helping out at her family's scrapyard in her everyday life, she's also gathered a lot of skill through tinkering with and disassembling machinery in order to learn about its inner workings. Other than this, she simply possesses the basic, average abilities of a human.
However, being in her mech suit provides Mechanica with significant armor, and allows her to hover in midair for a short period of time. Also, of course, it gives her a way to fight, using its two extendable ARMS.

Weaknesses:
Though Mechanica's mech suit generally acts as effective armor, fire is definitely one of its greatest weaknesses; when faced with fire, it is prone to heating up very quickly inside, which could easily become a potential danger for its wearer. Blows with enough force to knock the suit over can leave her particularly vulnerable, as well, as she has to spend several moments bringing it back to its feet.

Additional appearance/build info:
Height/weight on her own, outside of her mech suit: 5'2"/99 pounds
Inside of her mech suit: 7'8"/1202 pounds
The outfit she wears when piloting her mech consists of a form-fitting yellow and dark blue bodysuit, as well as yellow fingerless gloves layered over longer, dark blue ones. (This outfit can be seen here)

Other:
She'll be coming to this world with her mech suit, equipped with a Whammer (a large, heavy ARM with the ability to briefly stun targets) on the left, and a Revolver (a lightweight, multi-hitting ARM with electric properties) on the right.

Voice details: Mechanica's voice is particularly high-pitched, with a squeaky quality to it; additionally, her native language is Japanese, so she will be heard speaking with a Japanese accent by others.


Last edited by Mistystar on Sat May 18, 2019 6:11 pm; edited 2 times in total
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The Thing of Whatever Saga - Character Archive Empty Pearl (Splatoon)

Post by Swallowfeather Fri Apr 19, 2019 6:10 pm

======================

The Thing of Whatever Saga - Character Archive 2m7fatc
Image © Nintendo

--Basic Info--
Name: Pearl
Gender: Female
Fandom: Splatoon
Species: Inkling
Age: 21

--Appearance and Other Info--
Hair color: Cream and pink tentacles (though the pink portion can change color)
Eye color: Gold, with star-shaped pupils of a lighter golden shade
Skin tone: Fair
Height: 4' 9"
Weight: N/A

--Personality and Traits--
Pearl has a very bold, loud, and informal personality. As a rapper with plenty of attitude, she speaks quite bluntly, making frequent use of slang in her everyday speech, and tends to be quite cocky. She's highly spontaneous, and can be short-tempered, causing her to sometimes jump into things headfirst without thinking. She also tends to have trouble sitting still, and can be easily distracted as well.
Pearl is a member of a two-person band called "Off the Hook", along with her best friend Marina--an Octoling. Pearl provides vocals (mostly rapping), whereas Marina, while also providing (singing) vocals, is also a DJ and occasional keytarist/keyboardist. Although the two often joke around and poke fun at one another, Pearl is very loyal to and protective of Marina, and will not hesitate to viciously confront anyone who threatens her. Since learning more about Marina's past, this protectiveness may have gotten even stronger.

--Abilities and Weapons--
Being an Inkling, Pearl possesses the species' typical abilities (which are also shared by Octolings, though their cephalopod form differs). Inklings are able to shape-shift between two different forms: a humanoid form and a squid form. They are capable of producing colorful ink in either form, though ink production is much easier and more efficient in squid form (especially when submerged in a puddle of their ink while in this form); in humanoid form, they can only produce ink at an extremely slow rate. Their ink is not permanent, as it is quickly eaten away by airborne microbes. Inklings mainly use their ink for combat purposes, using it as ammo for a wide variety of weapons. Some weapons--referred to as "special weapons"--are extremely powerful, but can only be used after being charged first. When in possession of a fully-charged special, the wielder's tentacles will appear much brighter and begin flapping wildly, and bubbles will be observed forming atop their head, resembling boiling liquid. In addition to being used as a means of attack, ink has some defensive uses as well. By entering squid form, Inklings can dive into and swim in ink that matches their current color, allowing them to hide and/or move much more quickly. Additionally, when submerged in their ink, Inklings tend to recover from damage more quickly than they would if they weren't submerged. Lastly, Inklings can build up pressure inside of themselves while in squid form, then send themselves rocketing skyward with a jet of ink; this ability is known as a "Super Jump".
Pearl's favorite class of ink weapons is the Dualies, and she will be sent here with the Enperry Splat Dualies in specific. Dualies are ink guns that come in pairs, meant for dual-wielding. They give their wielder impressive mobility, allowing them to perform "dodge-rolls" to get out of harm's way. Dodge-rolling can also make the Dualie-wielder a more difficult target. The Enperry Splat Dualies possess well-rounded stats among other weapons of their class, and come with Curling Bombs and Inkjet as their sub weapon and special weapon, respectively.
Curling Bombs are bombs that resemble curling stones. They slide along the ground when thrown, leaving an ink trail behind them, before eventually exploding. Their explosion timer can be adjusted just before throwing, causing the bomb to travel more slowly and explode sooner if needed.
The Inkjet is a combination of an ink-propelled jetpack and a hand-held cannon that fires exploding ink projectiles. The Inkjet's exhaust inks the ground beneath it, and the projectiles fired explode with impressive force, giving them a wide area of effect. After a while, once the Inkjet has run out of energy, the wielder will be sent flying back to where they initially activated it.
While not an ability (or even a strength), it should be noted that Inklings (and Octolings) seemingly can't swim in water, and have been known to dissolve when submerged in it. As a result, water could be considered one of Pearl's biggest weaknesses.


======================


Last edited by Whitefeather on Fri Apr 19, 2019 6:11 pm; edited 1 time in total (Reason for editing : Removing the emoji because they refuse to play nice)
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The Thing of Whatever Saga - Character Archive Empty Marina Ida (Splatoon)

Post by Mistystar Fri Apr 19, 2019 6:34 pm

♫~Name: Marina Ida | Gender: Female | Age: 18 | Species: Octoling

The Thing of Whatever Saga - Character Archive 4rfh9u
Image :copyright: Nintendo

♫~Fandom- Splatoon (specifically Splatoon 2)

♫~Additional appearance/build info- Height: 5'10" | Weight: N/A

♫~Personality and traits-
Marina has a gentle and generally easygoing disposition, and though she can be a bit timid from time to time, she is very expressive and prone to frequent bursts of excitability (especially when certain topics, such as machinery--which she has a great fondness for--come up). She's highly skilled with many kinds of technology, and possesses notably above-average intelligence. She can, however, be quite forgetful sometimes, and is rather prone to worrying, as well.

Marina makes up one half of the band know as "Off the Hook", the other half being her best friend, Pearl. She provides vocals (singing) alongside her friend and bandmate (who mostly provides rapping vocals), and is also a DJ and keytarist/keyboardist. The two of them may often joke around and poke fun at each other, but Marina deeply cares for and admires her older friend, and would undoubtedly stick up for her if she ever needed it.


♫~Skills/Abilities-
Being an Octoling, Marina possesses all of the standard abilities of the species. Octolings have both a humanoid form and an octopus form that they are able to freely switch between as they please, and in both of these forms they are able to produce colorful ink which dissolves after a short time (due to airborne microbes). Ink production is more efficient and much quicker in octopus form, and while in this form, they can hide and swim in their ink for extra speed. Additionally, they can perform a technique know as a "Super Jump", where they launch themselves into the air with a jet of ink. In humanoid form, meanwhile, they can use their ink as ammo for specially-made weapons. (Octolings share the same basic abilities as Inklings, the only difference between the two being their cephalopod forms)

Marina's go-to class of ink weapon is the Brella, which looks near-identical to an umbrella and is able to launch its canopy after a few moments of it being open. In this RP, she will have the Sorella Brella with her, which possesses Autobombs as its sub-weapon, and the Splat Bomb Launcher as its special.

The Autobomb is a small, rounded object somewhat resembling a submarine with two legs. It chases after whatever it is targeting and then bursts into ink.

The Splat Bomb Launcher allows its user to throw many Splat Bombs--small, pyramid-shaped objects filled with ink that explode shortly after touching the ground. As a special weapon, the Splat Bomb Launcher must first be charged fully (which is achieved by inking enough ground) before it can be used.

♫~Weaknesses-
As Octolings (as well as Inklings) can't swim in water, and tend to dissolve when submerged in it, this is definitely one of Marina's biggest weaknesses. Additionally, though her Brella's canopy can provide great defense against enemy ink during ink battles, it most likely won't hold up as a shield for very long against much else.


Last edited by Mistystar on Sat May 18, 2019 6:13 pm; edited 2 times in total
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The Thing of Whatever Saga - Character Archive Empty Dr. Coyle (ARMS)

Post by Swallowfeather Fri Apr 19, 2019 6:43 pm

===========Z===========

The Thing of Whatever Saga - Character Archive 153tl01
Image © Nintendo

Z--Basic Info--Z
Name: Dr. Coyle
Nickname: "The Rad Scientist"
Gender: Female
Fandom: ARMS
Species: Human (with ARMS (extendable, spring-like arms in place of regular ones))
Age: 48

Z--Appearance and Other Info--Z
Hair color: Bright green, with a metallic shine
Eye color: Green with spiraled irises
Skin tone: Fair
Height: 5' 9"
Weight: 152 lb
ARMS: Copper cores wrapped in large, brassy coils that rotate constantly
Accent: General Australian

Z--Personality and Traits--Z
Dr. Coyle is an incredibly gifted genius, though she often displays rather unsettling and sometimes crazed behavior. Her number one passion and obsession is ARMS; allegedly, she never developed the ability naturally, so she even went so far as to experiment on herself, intending to gain it through the power of science instead--clearly, she was successful. Though she often speaks menacingly, in a manner befitting some sort of supervillain, she doesn't actually seem to technically have evil intentions; her main goal is simply to become the strongest ARMS fighter of all time. Though some of her inventions--particularly Hedlok--have proven to be unruly, they haven't caused any real trouble besides getting in the way of other fighters from time to time.
Dr. Coyle tends to analyze others--especially potential opponents--very closely, and isn't afraid to point out any flaws or weaknesses that she may find. She has a very high opinion of herself, as well, and definitely isn't above boasting. Additionally, unless they're of particular interest to her, she doesn't seem to care much about others' stories and experiences most of the time. Due to this, she can come off as cold, or even heartless. That being said, she is far from being inexpressive; she can often be very dramatic, displaying an extremely wide variety of reactions to various situations, sometimes to a comical degree.

Z--Strengths and Abilities--Z
Possesses an immensely brilliant mind
Is very strong physically--much stronger than a normal human
Can reach or strike from afar, thanks to her ARMS
The device on her back allows her to levitate, greatly enhancing her mobility
Is able to cloak and become invisible
Can activate up to two additional artificial(?) ARMS--one on each shoulder--if needed

Z--Weaknesses--Z
Obsesses over ARMS to a degree that could probably be considered unhealthy
Refuses to accept it when her foe is stronger than she is
Will obstinately continue fighting even when dangerously weakened
Can be wildly unpredictable
Does not take defeat well (or victory, for that matter)
Has trouble dealing with and handling her emotions
Seems to have an aversion to snakes
Is bad at cooking, and is rumored to lack a sense of taste

Z--Weapons--Z
Dr. Coyle fights using weapons developed for the ARMS sport, which are also known as ARMS themselves. The weapons are worn on the hands, similarly to how a boxer wears gloves. She has three signature ARMS (like all ARMS fighters, save for Springtron): Lokjaw, Parabola, and Brrchuk. However, as there's no practical way for her to carry all of her ARMS at once in this RP, she'll come equipped with one Lokjaw on each hand.
The Lokjaw is Dr. Coyle's most frequently-seen ARM: a heavy ARM shaped roughly like a spherical silver skull with one central glowing red eye. Though it moves a little slowly, its weight means that it's difficult to block, and can be used to reliably knock down attacks. When charged, it can shoot an exploding fireball from its mouth.


Z--Extra References--Z
Reveal trailer, showing her (and all of her default/signature ARMS) in action for reference
An example of her emblem
An official art where her gloves--normally hidden under ARMS weapons--are clearly visible (Note: the gloves are fingerless; her hands are actually metallic and golden in color, due to her metallic ARMS. Additionally, her nails are painted green.)

===========Z===========


Last edited by Whitefeather on Fri Apr 19, 2019 6:46 pm; edited 3 times in total (Reason for editing : Pretend the "Z"s are lightning ;w;)
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The Thing of Whatever Saga - Character Archive Empty Mandy McKenna (OC)

Post by Mistystar Fri Apr 19, 2019 7:22 pm

-------

| Basics-
Name: Mandy McKenna
Age: 18
Gender: Female
Species: Human
Appearance: Concept art of her everyday/casual look
Fandom: OC (Cookie Honeybun: Girl Wonder/Majiskull)

-------

| Personality/traits-
Mandy is mild-mannered and typically quite quiet. While her occasionally timid behavior may sometimes make it hard to see, when she's around her close friends, her laid-back and even rather goofy side becomes a lot more apparent. She's a good listener and can generally be described as down-to-earth, but she has somewhat of an insecure streak as well.

Possessing a big appetite and a general fondness for foods of many kinds, Mandy could be considered quite an adventurous eater, often willing to try out an interesting new dish. When it comes to food, though, her willpower is usually highly lacking, leading her to sometimes get carried away and wind up overeating.



| Abilities/powers/talents/etc.-
She's skilled at playing bass guitar, being Majiskull's bassist, and can also provide backup vocals when needed.

| Other notes-
As mentioned above, she's a member of the band "Majiskull", alongside three of her friends. Her onstage persona is known as "Spikey the Quakemaker".

-------

(WIP)


Last edited by Mistystar on Wed Nov 06, 2019 7:30 pm; edited 4 times in total (Reason for editing : Updating form layout)
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The Thing of Whatever Saga - Character Archive Empty Cookie Honeybun (OC)

Post by Swallowfeather Fri Apr 19, 2019 8:43 pm

♪~======~O~======~♪

The Thing of Whatever Saga - Character Archive Cookie10
Image :copyright: SilverStärlight

Basic Info~♪
Name: Cookie Honeybun
Gender: Female
Fandom: OC (Cookie Honeybun/Majiskull)
Species: Human
Age: 13

Appearance and Other Info~♪
Hair color: Light brown
Eye color: Appears black, but is deep chocolate brown in the correct lighting
Skin tone: Fair
Height: Under 5'
Weight: N/A
Favorite Song: Carmen overture - Georges Bizet

Personality and Traits~♪ (WIP)
Cookie has an incredibly cheerful, friendly, affectionate, and sweet disposition--sometimes to a fault. She loves meeting new people and making new friends, and isn't at all shy about it; she would even happily attempt to befriend someone with a frightening appearance. Even if someone else is consistently mean to her, she's usually extremely slow to consider them an "enemy", and will still attempt to be nice to them if possible. She can be sensitive--sometimes extremely so--but usually doesn't stay upset for very long.
Cookie's optimism is near-unstoppable, and she displays surprising courage and resolve in the face of adversity. Her determination, however, may reach the point of counterproductive stubbornness at times. Furthermore, she's terribly clumsy, and sometimes ends up getting hurt in very strange ways. In truth, she's a rather bright girl, but she is prone to somewhat frequent lapses of common sense. Combined with her incredibly easygoing personality, this could actually cause her to come off as dim-witted instead.
Cookie's two biggest loves are food and music. Her appetite is truly superhuman; she could easily eat five entire jumbo-sized pizzas--or even more--in one sitting. Sometimes, even her decision-making process can be completely taken over by her stomach. Her musical skill is just as superhuman as her appetite--or perhaps even more so. She has the remarkable ability to play virtually any instrument she chooses with great technical skill. Her singing voice is notably good as well, though she tends to get a little bashful when complimented on it. Her taste in music is incredibly vast, and she seems to enthuse over just about anything and everything musical.

Abilities~♪ (WIP)
As previously mentioned, Cookie has a near-bottomless appetite and an astounding natural talent for music. Additionally, she possesses superhuman strength, though she seems strangely oblivious to this fact--even while demonstrating it. This, coupled with her tendency to almost reflexively hug others, can sometimes lead to her accidentally hurting her friends.
Cookie does have one more notable power, but it is rarely-seen and potentially dangerous. In a chaotic scenario, with someone putting her friends' lives in extreme danger, there's a chance that she'll enter "rage mode". In this state, the whites of her eyes turn a blazing red color, and her strength increases tenfold. However, her intelligence decreases just as drastically, leading her to behave like a wild, frenzied animal. The only way to return her to normal is to either calm her down--which is extremely difficult--or knock her unconscious.


♪~======~O~======~♪


Last edited by Whitefeather on Wed May 01, 2019 11:43 pm; edited 5 times in total
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The Thing of Whatever Saga - Character Archive Empty NiGHTS (NiGHTS Into Dreams...)

Post by Mistystar Fri Apr 19, 2019 9:13 pm

★★ ★★
The Thing of Whatever Saga - Character Archive 34t632r
Image :copyright: Sega

Name: NiGHTS
Age: N/A
Gender: Genderless
Species: Nightmaren
Fandom: NiGHTS Into Dreams...
★★ ★★

Personality and traits:
NiGHTS can be described as rather childlike in a number of ways; they are playful, mischievous, and sometimes impatient, as well. Despite this behavior, they are capable of taking on a more serious tone if a situation calls for it, and are a generally compassionate being overall. Highly free-spirited and brave, NiGHTS strongly dislikes being ordered around. They are unfamiliar with the concept of good and evil, and so they make decisions based solely on how something feels to them; they follow their own moral compass of sorts, one could say.
Abilities/powers/talents/etc.:
Flight and shapeshifting are two of NiGHTS' most notable abilities. While in flight, they are able to perform a technique known as a "Drill Dash", which can be used both to speed up their movement, and as an attack. Another power of theirs, also usable in the air, is the "Paraloop"; the user flies in a circle, which creates a magical loop capable of pulling objects towards itself. (Possibly more to be added here)

★★ ★★
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The Thing of Whatever Saga - Character Archive Empty Ness (MOTHER/EarthBound)

Post by Swallowfeather Wed May 01, 2019 9:12 pm

Ω==ɣ==β==α==O==α==β==ɣ==Ω

The Thing of Whatever Saga - Character Archive O7vurd
Image :copyright: Nintendo

--Basic Info--
Name: Ness
Gender: Male
Fandom: MOTHER/EarthBound
Species: Human
Age: 13

--Personality and Traits-- (WIP)
Ness is a very optimistic and courageous boy, willing to take on any challenge for the sake of what's right. He's a true hero, doing everything he can to help anyone in need. In a group, he supports his friends with everything he has, keeping them safe and their morale high. Although normally he can be somewhat of a clown, often joking around and trying to make his friends laugh, he discards this silliness as soon as things get serious. His favorite food is steak.

--Abilities--
Ness can use baseball bats and yo-yos as weapons in battle, but his greatest strength by far is his overwhelmingly powerful psychic abilities ("PSI"). Over the course of his adventure to save his home world, he defeated the evil part of his mind, unlocked his true potential, and was granted the power of the Earth itself. He mainly specializes in using supportive techniques to heal and/or strengthen himself and his allies, but does also have access to some offensive powers. His main offensive PSI technique is his signature move, "PK Rockin'"; a great, pulsing wave of psychokinetic energy that deals heavy damage to multiple foes. He additionally has access to one particularly handy other PSI technique: Teleport. With this, he and his friends can easily backtrack to any location they've visited before.


Ω==ɣ==β==α==O==α==β==ɣ==Ω
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The Thing of Whatever Saga - Character Archive Empty Roy (Fire Emblem)

Post by Mistystar Wed May 01, 2019 9:25 pm

🔥 🗡 🔥

The Thing of Whatever Saga - Character Archive 14vqq1u

Name: Roy | Gender: Male | Age: 15 | Species: Human | Fandom: Fire Emblem

Personality and traits:
Roy is a loyal, thoughtful, idealistic, and just young man with a strong will to protect and help those in need. Despite his position as the commander of an army, in battle he greatly prefers to be out on the front lines with his allies, believing that experiencing the hardships of the people he fights for will grant him a far better understanding of them, and allow him to connect with them on a much deeper level. Overall, he's a friendly, hardworking, and accepting person who strives to bring peace to his world, even if the odds seem greatly against him.

While undoubtedly capable, Roy openly acknowledges that he still has a lot to learn. He looks up to his elders--especially his father, Eliwood, who he admires very much--and often comes to them for guidance. While he tries his best to maintain a confident, collected demeanor--especially when he knows others are counting on him--he's actually rather prone to doubting himself. Sometimes, this causes him to seek out their advice a bit more than he really needs to.

Roy's charisma (a trait he tends to underestimate in himself) and grounded nature make him both a respected and approachable leader in his world, as well as a dependable friend and ally. When it comes to everyday life away from the battlefield, however, his less-confident side tends to show more, and he can be clumsy, a bit absentminded, and easily flustered in some situations.


Skills/weapons/etc.:
Roy is a skilled swordsman, and the current wielder of the legendary Binding Blade (pictured above). This sword comes with several unique powers itself: notably, it can generate fire, and is able to heal its wielder, as well. In addition to this, it also responds to their wishes and intentions, adjusting its power in accordance with the situation at hand.

🔥 🗡 🔥


Last edited by Mistystar on Wed Nov 06, 2019 6:49 pm; edited 5 times in total (Reason for editing : Refining personality description)
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The Thing of Whatever Saga - Character Archive Empty Lucas (MOTHER/EarthBound)

Post by Mistystar Wed May 01, 2019 9:50 pm

🌻 🌻

The Thing of Whatever Saga - Character Archive 5v19c5
Image :copyright: Nintendo

Name: Lucas
Age: 13
Gender: Male
Species: Human
Fandom: MOTHER/EarthBound

🌻 🌻

Personality/traits: Lucas is a gentle, quiet, and generally levelheaded boy with a very caring and kind heart. He can be sensitive, but isn't one to stay upset for too long without a good reason. Highly disliking overly tense, conflict situations, he would much rather avoid them and search for a more peaceful solution to problems instead, leaving fighting as a last-resort option whenever possible.

Although cautious and quite shy by nature, Lucas is by no means a coward. Having been forced to overcome sudden, severe hardships in recent years of his life, he has grown considerably, and in times of turmoil, is now far more able to stand strong with courage and willpower when he needs to. Deeply devoted and loyal to his loved ones, he very much fears the possibility of being unable to help them when they need him most, especially if the result of his failure could put them in serious danger. Perhaps in part connected to the above-mentioned fear, he may become overly-hard on himself at times, and in general can also be prone to worrying--sometimes to a downright irrational degree--about disappointing or displeasing those close to him.

When he feels significantly comfortable in a situation, Lucas will be likelier to show more noticeably lively, upbeat behavior. His soft-spoken nature always remains, however, and his shier qualities have the potential to combine with these more energetic traits into a sort of quirky, or on occasion even awkward-seeming enthusiasm. He also possesses a clumsy streak, somehow even managing to rather consistently trip over nothing but his own two feet.

Lucas has a fondness for nature, as well as creatures of all kinds, and is actually able to understand and communicate with them. Being in a natural setting is one of his favorite ways to relax, and overly chaotic, bustling areas may start to overwhelm him after a while.


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Skills/powers/weapons: Lucas is able to utilize a variety of psychic abilities referred to as "PK" or "PSI". Of these abilities, his signature is PK Love; a strong, offensive technique resembling a wave of pastel cyan, pink, and yellow energy. He can also use the wildly unpredictable PK Flash, which can range from causing minor effects to being a highly potent attacking move. Aside from this, however, he specializes mainly in supportive PSI techniques. He can restore the energy of others using Lifeup (or Refresh, which has a more gradual, spread out effect), as well as cure various conditions with Healing. Furthermore, he also has the ability to create PSI-based shields to protect himself and others, with one reducing damage from physical attacks, and the other similarly effecting damage taken from indirect ones. These techniques are aptly known as Shield and PSI Shield, respectively. He can additionally use variants of these shields which reflect some of the taken damage back to the attacker, known similarly as Counter and PSI Counter. Lastly, he possesses two more PSI techniques: Offense Up and Defense Up, which, just as their names imply, are used to boost one's strength or defense.

When he needs a more physical weapon in battle, Lucas mainly wields sticks, and he'll be equipped with one here as well.

(Note: Despite being pictured above, Lucas won't have Duster's Rope Snake with him in this RP)


🌻 🌻


Last edited by Mistystar on Sun May 19, 2019 12:56 am; edited 2 times in total
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The Thing of Whatever Saga - Character Archive Empty Richter Belmont (Castlevania)

Post by Swallowfeather Wed May 01, 2019 11:28 pm

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The Thing of Whatever Saga - Character Archive Richte10
Image (c) Konami/Nintendo

+ - Basic Info
-_•-Name: Richter Belmont
-_•-Gender: Male
-_•-Fandom: Castlevania
-_•-Species: Human
-_•-Age: 19-25 (Timeline placement unclear)

+ - Other details
-_•-Hair color: Brown
-_•-Eye color: Dark blue
-_•-Skin tone: Light
-_•-Build: Fit and heavily muscular
-_•-Height: 6'+ (wild guess)
-_•-Weight: 230lbs+ (wild guess)
-_•-Character theme: (Rondo of Blood ver.) (Harmony of Despair ver.)

+ - Personality and traits
Although he can be stubborn and very reckless, preferring to use brawn over brains to get through things, Richter is a very capable hero with an incredibly big heart. He has an adamantine will, a vehement nature, and a strong sense of justice. He can be hotheaded at times, but is generally benevolent, honest, and friendly in character. Genuinely caring, he will often ask others if they're alright when he rescues them or otherwise suspects that something could be wrong (not that he's particularly good at figuring this out when it isn't obvious). He has a tendency to underestimate others if they don't appear obviously strong, but his heart is in the right place, and these judgments aren't mean-spirited; he simply wants to protect weaker individuals from harm.

Richter is very passionate about fighting and destroying the forces of darkness and evil for the sake of all that is light and good--the unjust and the immoral fill him with deep and honest disgust. Due to his incredible strength and abilities in combat, he will boldly and tenaciously face any fiend with confidence. If his foe proves difficult, his resolve only burns even hotter. He has great faith in humanity, strongly believing that, overall, mankind's good desires will always ultimately overcome their evil ones. He cares very much for those he's close to, and will fight ferociously to protect them.

Of course, Richter isn't without his weaknesses. For starters, he has been known to have a resentful streak. Additionally, he has one particular core flaw that can prove problematic in many ways: sometimes, he simply doesn't think. He tends to charge headfirst into danger, and is easily provoked into falling for traps. He may even attempt to obstinately push forward while injured. Finally, one other notable potential weakness is the fact that he is, in truth, rather ingenuous. Once his trust is earned, it can be easily abused to deceive or even manipulate him. Considering the potential consequences--for himself and others alike--this may in fact be his biggest weakness. Other than cream pies.

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+ - Powers and weapons
Richter is an exceptionally strong member of the Belmont clan: a clan of fearsomely powerful vampire hunters. As a result, he possesses truly outstanding might and combat skill. He's armed with a wide variety of weapons made to fight vampires and other creatures of the night, and can use a variety of fighting techniques, weapon-based or otherwise.

Richter's main weapon is a legendary sacred whip known as the Vampire Killer, which has been passed down in the Belmont clan for generations. The whip has appeared in several forms, though its most iconic form is a chain whip with a spiked ball at the tip--the form he will be wielding here. This whip deals heavy damage to creatures of darkness: even those with godlike power can be harmed by it. It should be noted, however, that if used at its full power by a non-Belmont, the whip will slowly drain the life of its wielder, eventually killing them.

Aside from the Vampire Killer, Richter has access to many other fiend-slaying weapons, including a boomerang-like throwing cross (his preferred "sub-weapon"), a dagger, an axe, holy water, a "magic book", and even a pocket watch that briefly slows time. Furthermore, each of his weapons--Vampire Killer included--can be used for special techniques known as "Item Crashes". An Item Crash is a devastatingly powerful move that brings forth a weapon's hidden power, though it requires a lot of energy. Each weapon has its own unique Item Crash technique. For example, the cross' Item Crash--known as "Grand Cross"--causes a multitude of crosses made of light to fly up from the ground.

In addition to all of his weapons and Item Crashes, Richter can perform several extra techniques. Despite his hefty physique, he can move with surprising agility to perform certain moves, such as a backflip from a standing jump, or his signature "slide jump" kick. He has a variety of other miscellaneous close-quarters combat skills at his disposal, and can even fight quite effectively by punching and kicking if he has to, thanks to his sheer strength.

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Last edited by Whitefeather on Wed Sep 11, 2019 12:00 am; edited 14 times in total (Reason for editing : Cramming in more details)
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The Thing of Whatever Saga - Character Archive Empty Re: The Thing of Whatever Saga - Character Archive

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